MINITANKS

Bounce your shells off the walls. Five hits and a tank is scrap metal.

Mission briefing

Hall of fame

Score: 150 per kill, 25 per hit, 400 per round won, 1000 for winning the match — multiplied by enemy skill and numbers.

Field manual

  • Destroy every other tank (or every tank on the other team). A tank dies after 5 hits. Last one standing wins the round; win enough rounds to win the match.
  • Your gun points the way you face: rotate to aim, then fire. The dotted line shows where your next shell will go, bounces included.
  • Shells ricochet off the walls (always at a clean right angle) and keep flying until they fade out — bank them round corners to hit tanks behind cover. With friendly fire on (the default; there is a switch on the start screen) your own ricochets can hurt you too, and in team games so can your ally's shells. Switch it off and your shells pass straight through you and your ally.
  • Shells from different tanks that meet in mid-air cancel out (your own pass through each other). The gun reloads in about a second, and you can have 3 shells in flight at once.
  • Rounds that drag on end in sudden death: air strikes rain down, so keep moving.
  • Up to six tanks can battle at once, and team games are 2v2 or 3v3: you and your allies share a colour. Mind your aim: friendly fire is on unless you switch it off.

Controls

W / ↑Forward S / ↓Backward A / ←Rotate left D / →Rotate right SpaceFire (the gun needs a moment to reload) Esc MMenu / mute TouchArrow pads on screen: left thumb rotates, right thumb drives and fires

Play online

Choose a call sign. Others in the lobby can invite you — or invite them, add computer players and start a battle for 2–6 tanks.

Online

Soldiers online

Battles in progress

Battles forming

Squad

Invite

Paused

Match over

Score — your initials: